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    Introducing Haggle
     

    Concept to Creation

    Haggle was born out of a creative slump. We often juggle multiple game ideas at once, and at one point we found ourselves stuck, struggling to land on something fresh. Then one day, Christian, one of our core game designers, walked into a meeting with nothing more than a pocketful of paper cards and a simple idea. But that’s all it took. We all saw the potential immediately—there was a spark that could grow into something special.

    What followed was over a year of development, where Haggle went through countless iterations. The game’s core mechanics were refined, new layers of strategy were added, and the story of Greythm Market and its mysterious Blooms began to take shape. With every playtest, we found new ways to make the game more dynamic and engaging, and the excitement in the studio kept growing. Each change brought us closer to the game we envisioned, and watching it come to life was exciting for the entire team.

    As the game evolved, so did the story. What began as a simple merchant trading game became a world filled with intrigue, risk, and strategy. The challenge of navigating the market while avoiding the dangers of the HexHunters added depth and excitement that we never expected when the first idea was brought to the table.

    Although the journey of development continues, we’re incredibly excited to share Haggle with the world. It’s a game that has inspired us throughout the process, and we’re confident it will bring just as much excitement to those who play it. This project has truly become something we’re proud of, and we can’t wait for players to experience the thrill of the Greythm Market for themselves.

    Development Continues

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